

Same for the third VVL option, although that would be easy, there is no room for another slider and I don't think it adds enough to gameplay.Ģ) Variable length intakes and the like are kinda planned, all part of the Engine Designer Revamp. The "two fixed settings VVT" does require some effort to implement, too, because it is not easy to figure out where to set the optimized timings for different engines. Wing height is not planned.ġ) VVT could have another step, yes, but the question is how much it actually adds to gameplay. Let me address a few of your points quickly.Ģ) That's possible already, hold shift and move a fixture, that copies it in its current shape.ģ) Wings are not properly implemented yet, they behave all kinds of strange right now, but will have a set height. Indeed a lot of fixture related things still need to be improved on, we're not entirely happy with the current state of them either. Heyya! Thank you for the feedback, much appreciated. As I said, this still as awesome game for car and video game nerds like me, keep up the stellar work!

The engine ones are pet peeves for me, but the fixture placement angle is the biggest letdown overall, really takes me out of the body desginer part. Check out AUDI 80 B4 gearbox as an example Tiny nitpick here.Ĥ)FWD longitudinal is implement funny. Simple 90`a honda for example, or the more complicated BMW type ones for lower resonance/ noise.ģ)More levels for VVL. ALSO, there are many types of intake manifold types. Valvetronic by BMW also is a neat option.Ģ)variable length intake manifold- BMW DISA or Toyota TVIS for example. Otherwise, great game and nice flow of updates.Īlso, if I am here, I will nitpick more about the engine designer:ġ) VVT should have more options, there is simple on-off VVT and continually adjusting VVT, this option would be nice. It is a PIA to make double headlights.Ĥ)Option to keep the headlight bulb area in circle while managing the surface `styling` area induvidually.ĥ) I really appreciate that finally we have a way to manage the fixture placement on other fixtures (bring one back or forth), but this is somewhat broken and requires additional attention. This seemed a less of an issue with the non-UE version.Ģ) Copy for fixtures. 2 ways to fix this- way to control the angle at which the fixture is placed, or a skewing option for fixtures. Regarding fixtures that need to be resolved, otherwise design options are severely limited.ġ) Fixture angle- If you place a vent on a sloped surface of the vehicle it will place itself perpendicular to the surface, therfore distoring the fixture.

First of all, UE4 version has made serious strides in fixture placement, but there are FIVE issues
